Tournament Rules

If you need clarification on any of the rules, shoot a message over to the Organizer of your Tournament.

Format

    Sonic Riders DX Sonic Riders Regravitified

  Total Laps: 03   Lap Count: 3

  Announcer: Off   GP: Normal

  Level: On            Hints: ON or OFF (Players' Choice)

  Items: On

  Air Pits: On

  Air Lost: Run

General Rules

Stage Striking and Character Selection Rules

Stage select follows a stage striking system where players alternate bans during the first race of the set. In later races, the loser of the previous race gets to pick a stage after the winner bans. It is defined by the following:

Race One

Race Two and Beyond

Dave's Stupid Rule (DSR)

Stage Banning (Striking) Guide for Sonic Riders (DX / Regravifitied)

Sonic Riders DX Stage Classifications

Neutral Stages

Metal City (MC)

Ice Factory (IF)

Dark Desert (DaD)

Digital Dimension (DiD)

SEGA Illusion (Si)

Counterpick Stages

Night Chase (NC)

Splash Canyon (SpC)

Red Canyon (RC)

Egg Factory (EF)

Green Cave (GC)

White Cave (WC)

Sand Ruins (SaR)

Babylon Garden (BG)

Sky Road (SkR)

SEGA Carnival (SeC)

Banned Stages

Babylon Guardian (BGu)

Test Level (TL)

Sonic Riders Regravitified Stage Classifications

Neutral Stages

Nightside Rush [NR]

Snowy Kingdom [SK]

Aquatic Capital [AC]

Gigan Device [GiD]

'80s Boulevard [80s]


Counterpick Stages

Megalo Station [MeS]

Botanical Kingdom [BK]

MeteorTech Premises [MtP]

MeteorTech Sparkworks [MtS]

Tempest Waterway [TW]

Gigan Rocks [GiR]

Crimson Crater [CC]

Security Corridor [SCo]

'90s Boulevard [90s]

Banned Stages

Astral Babylon [AsB]

Mobius Strip [MoS]

Skip Rules

A "Skip" is defined as an action intended by the player that allows them to bypass an intended section(s) of the track in order to save time over the fastest possible intended routing (routing without skips) on that type.

Players may only utilize skips that are defined as "Tournament Legal". Classification for these can be found here for Sonic Riders DX. Legal skips for Sonic Riders Regravitified will be added soon.

Usage of any other skip is banned, and may result in that game being considered forfeit. If your opponent uses an illegal skip, it is up to you to invoke the "Termination Rules" by pausing and calling a tournament organizer to assess the situation.

If you want to understand the criteria for which skips are considered "Tournament Legal" and which are not, check out the [TBD] section of our website.

Tournament Legal Skips for Sonic Riders DX.

Tournament Legal Skips for Sonic Riders Regravitified.

Pause Rules

Termination Rules

If an unexpected error or glitch occurs or your opponent performs an illegal skip, players should pause the game immediately. The tournament organizers must be summoned, and you may not unpause until the situation has been assessed by a tournament organizer. The course of action will be determined by the tournament organizer, and may include unpausing and continuing the race, restarting the race, or awarding a win to a player. Unexpected errors or glitches are defined as being not reasonably replicable or not well known, the game being put into a state where a player(s) cannot finish the race, or desyncs from Dolphin netplay.Examples of unexpected errors and glitches:

Desyncs through Dolphin netplay.

Clipping through a floor or wall that is otherwise known to have collision.

Random, spontaneous death.

Map generated turbulence on Babylon Garden spawning incorrectly (SRDX).

Going out of bounds with no method of respawning.

Being hit by a tornado without colliding with one (SRDX).

False invocations of this rule may result in penalty.

By not immediately pausing, you are signalling that you wish to not invoke this rule and may not attempt to do so at a later point in the race.

If possible, try to have a clip ready to show judges.

Tie Rules

Test Lap

Especially in competitive play, it is customary to do a test lap with your opponent. This allows for both players to get used to the delay, and increase or decrease buffer as needed before the set begins. Usually you will do 1 lap on Metal City, although longer test runs are acceptable on high buffers (12 and up).

Test Lap should be completed before the stage banning phase begins. If you ban stages without doing a test lap, it is assumed you are content with the connection.

Gentleman's Clause

If all players in the game agree, they can ignore any of the above rules. The TO reserves the right to negate this in extreme circumstances.

Player Limitations

Some events are limited to certain types of players. This includes regional tournaments, and those intended for new and/or mid level players, such as the "Beginner Tournaments"

For regional events, we have created a map image with colored sections to help you find out if you are eligible for a tournament. Players from the wrong region will simply be disqualified.

For "Beginner Tournaments", we have a list of high level players that are not allowed to enter. We take the competitive integrity of our events very seriously. As such, anyone on the "Beginner Tournament Banlist" caught smurfing will be subject to no less than a 3 month ban from entering any Extreme Gear Labs competition, if not longer.

Players who are banned can appeal using our Ban Appeal Form 

If you filled out the ban appeal form, please feel free to notify us of your submission via Discord or Twitter. We don't check for submissions daily.